These notes will help you get the most out of Steroid Bouncer, the processor for dual-mono-stored-as-stereo audio data. DirectX and VST versions are available.
If you have ever needed to deal with audio samples of two mono tracks stored as stereo data,
you will be familiar with the bother of having to split the stereo track into two mono tracks, and process each separately.
Steroid Bouncer makes this task way simpler - it provides independent control for each channel of level, pan, EQ and a smooth overdrive.
You can also use Steroid Bouncer to reduce the stereo separation of a track where the panning is too radical.
Controls
The controls are split into two groups, to process the left and right channel of the input "stereo" data stream.
The order of the controls indicates the signal path.
The Invert control lets invert the phase or polarity of each channel independently.
Next come four EQ knobs for each channel: Bass, Mid Freq, Mids and Treble.
These give you some basic EQ to adjust the tone of each channel.
NB: if you don't want any EQ, the middle position bypasses all all the filter circuits.
The Drive knobs lets you add a smooth distortion to each channel.
Steroid Bouncer uses a soft clipping algorithm called the sigmoid function. This produces the
classic overdriven sound, but does not totally destroy the sonic detail of the incoming signal.
In fact, at certain settings it has a distinct compressed character.
Once again, at the minimum setting no clipping is done at all, it's a straight bypass.
The Gain control gives you level adjustment, the minimum setting actually mutes the channel.
Finally, the Pan control lets you pan each channel independently, you also could use this on a normal stereo track to reducethe stereo separation.
All content and software Copyright 2007 Trevor Magnusson
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